[PS1] Map Suggestions
Don't forget that a jewel map was created. Now improved as b6a version.
Here the link: it's free of course
http://www.dark-alchemy.com/ftp/etfiles ... er_b6a.zip
Here the link: it's free of course
http://www.dark-alchemy.com/ftp/etfiles ... er_b6a.zip
Owls are here to save the world. Help them copying and paste the little Owl in your signature.
|\__/|
(@,@)
(,)_(,)
|\__/|
(@,@)
(,)_(,)
- Dre_of_chaos
- Posts: 281
- Joined: Mon Aug 17, 2009 0:00
new maps are needed, don't care which maps go in/out, just needs a bit of change
replace 10 of the maps in the current campaign so we can have a bit more fun again
thanks!
replace 10 of the maps in the current campaign so we can have a bit more fun again
thanks!
https://account.hirezstudios.com/tribes ... al=1248832 tribes ascend!!
imo also consider to add smaller maps for the evenings, or run a other campaign in the evenings. most maps are no point to play at 5on5 for example.
"Some people believe football is a matter of life and death.
I am very disappointed with that attitude.
I can assure you it is much, much more important than that."
I am very disappointed with that attitude.
I can assure you it is much, much more important than that."
- Dre_of_chaos
- Posts: 281
- Joined: Mon Aug 17, 2009 0:00
icefrost wrote:imo also consider to add smaller maps for the evenings, or run a other campaign in the evenings. most maps are no point to play at 5on5 for example.
indeed, add minas tirith
https://account.hirezstudios.com/tribes ... al=1248832 tribes ascend!!
Dre_of_chaos wrote:icefrost wrote:imo also consider to add smaller maps for the evenings, or run a other campaign in the evenings. most maps are no point to play at 5on5 for example.
indeed, add minas tirith
Well, I think Minas Tirith is way too small for in the evening when playing 5o5. D
But I agree with ice, it would be nice if something like that could run.
Btw. I like the maps you put in bow, thanks.
"Football is a simple game; 22 men chase a ball for 90 minutes and at the end, the Germans always win." - Gary Lineker
There exists a UJE_00 version in wich the allies in the last stage spawn in the braboheim village(where the tank ends). Wich make the objective a bit harder for axis. I suggest to replace our current version of UJE_00.
Smad
Smad
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
Smadje wrote:There exists a UJE_00 version in wich the allies in the last stage spawn in the braboheim village(where the tank ends). Wich make the objective a bit harder for axis. I suggest to replace our current version of UJE_00.
Smad
Mentioned version is much better. I have been actually surprised the other version has been added. Definitely agreed with Smad.
Once upon a time there was a Drum and a Bass, on first date they kissed, second date they planned to marry, then they married and became Drum'n'Bass. On they honey moon they had sex and after 9 months DUBSTEP WAS BORN !
Greg wrote:Maps out:
too muuuuuuch time with ---Bace Race---
and second: Industry II - for me too grey and sad
cya
I completely agree.
Baserace is already borring for ages, noone in PS#1 tries to do that objective, it is just 1 big mindless frag area. Go play other games if you are into this, since et is about objectives and usually about progress and different stages in one single map. Baserace just does not encourage our players to succeed in points mentioned above.
Industry is a map with (for me) much lag, a borring objective and extremely slow tank, it just ain't fun to play. Only fraggeeks are interested in such a map, and since PS#1 is supposed to be a objective server, this map should be out of rotation.
Maps in:
Secret Bay (New map for PS#1, though a good objective and requires some teamwork)
Alienz_base (custom version of ET_Base, a bit bigger objective and maptime)
Haunted Mansion
ParisBastille
GraveRobbery
Last edited by Smadje on Mon Jun 27, 2011 9:32, edited 1 time in total.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
- Dre_of_chaos
- Posts: 281
- Joined: Mon Aug 17, 2009 0:00
remove bridges
add graverobbery
add graverobbery
https://account.hirezstudios.com/tribes ... al=1248832 tribes ascend!!
Who is online
Users browsing this forum: No registered users and 1 guest