[PS1] Map Suggestions
- Dre_of_chaos
- Posts: 281
- Joined: Mon Aug 17, 2009 0:00
low_tram
2hide
Eagles 2 Ways Beta 3
Glider 3.0.2
Praetoria:Mission 1
ctf maat
nice rotation!
2hide
Eagles 2 Ways Beta 3
Glider 3.0.2
Praetoria:Mission 1
ctf maat
nice rotation!
Last edited by Dre_of_chaos on Sun Oct 16, 2011 14:13, edited 2 times in total.
https://account.hirezstudios.com/tribes ... al=1248832 tribes ascend!!
Vaakku wrote:If you are promoting an older version of a map, please include some reason and/or difference to the newer edition. As a rule of thumb the newest version is usually the best or at least most polished (excluding clearly different versions like the many base races), so I would personally like to hear what actually makes the older one better to be included. Remember what happened with Minas last time an older version was chosen? And I thought that map couldn't have been any worse.
changes goes into 2nd part of map(removing possibilty to stay at roof and remove health/ammo stack)
the older map version isnt so campy map compared to final2
also i see all time that allies win only by sneaky way, fe. playdead on top of this train.
and 1 more suggestion:
REMOVE 2hide-worst map now in campaing, most of ppl complain about this map.
Remove 2hide, praetoria 1, glider, low tram
plz dont add sands of time neither cathedral
plz dont add sands of time neither cathedral
Once upon a time there was a Drum and a Bass, on first date they kissed, second date they planned to marry, then they married and became Drum'n'Bass. On they honey moon they had sex and after 9 months DUBSTEP WAS BORN !
- Dre_of_chaos
- Posts: 281
- Joined: Mon Aug 17, 2009 0:00
sub base
hey lets force axis to use a choke point as their only way to progress at the start of the map, that's great map design!
hey lets force axis to use a choke point as their only way to progress at the start of the map, that's great map design!
https://account.hirezstudios.com/tribes ... al=1248832 tribes ascend!!
- Dre_of_chaos
- Posts: 281
- Joined: Mon Aug 17, 2009 0:00
canyon depths
getting a solid 8 fps on that map, while i get 90+fps on every other map, cool!
getting a solid 8 fps on that map, while i get 90+fps on every other map, cool!
https://account.hirezstudios.com/tribes ... al=1248832 tribes ascend!!
Dre_of_chaos wrote:low_tram
2hide
Eagles 2 Ways Beta 3
Glider 3.0.2
Praetoria:Mission 1
ctf maat
nice rotation!
sub base
hey lets force axis to use a choke point as their only way to progress at the start of the map, that's great map design!
canyon depths
getting a solid 8 fps on that map, while i get 90+fps on every other map, cool!
What about being a bit more constructive, dre?
Ontopic, maybe testing three new maps in a row is too much, feeling a bit disoriented on server atm
- Dre_of_chaos
- Posts: 281
- Joined: Mon Aug 17, 2009 0:00
fueldump
tankbuster
v2 base final
paris bastille
mlb daybreak
mlb hotchkiss
cathedral
x-posed
better oxy?
tankbuster
v2 base final
paris bastille
mlb daybreak
mlb hotchkiss
cathedral
x-posed
better oxy?
https://account.hirezstudios.com/tribes ... al=1248832 tribes ascend!!
Canyon depths is a hard map to attack, that for sure. But that's good, because you need teamwork then.
If you have less fps you can also try to set the graphics at 'fastest'. I know it's very ugly then, but atleast you have more fps. I normally have 20-30 fps on that map, but when I set it to 'fastest' I get around 70.
I would like to see these in:
- Bergen
- MLB Hotchkiss
- Pirates
I would like these out of the rotation:
- DutchHaze 2 (Not a really good map, imo)
- ET Tower (Annoying map. xD)
- Axis Lab (Hard map, because there is actually only 1 good way to get to the obj and there is a lot of tb on this map.)
If you have less fps you can also try to set the graphics at 'fastest'. I know it's very ugly then, but atleast you have more fps. I normally have 20-30 fps on that map, but when I set it to 'fastest' I get around 70.
I would like to see these in:
- Bergen
- MLB Hotchkiss
- Pirates
I would like these out of the rotation:
- DutchHaze 2 (Not a really good map, imo)
- ET Tower (Annoying map. xD)
- Axis Lab (Hard map, because there is actually only 1 good way to get to the obj and there is a lot of tb on this map.)
"Football is a simple game; 22 men chase a ball for 90 minutes and at the end, the Germans always win." - Gary Lineker
icefrost wrote:u gotta remove Canyon Depths, people got only 5-10 fps on this map what makes it totally unplayable.
Agree but just in first part of map. After moving to next sections the lag
disapear and map is just AWESOME. I didnt see such a good map for a long time.
From ppl who was playin i also heard such an opinions like it is much better
than Minas
Once again this map is AWESOME!
Who is online
Users browsing this forum: No registered users and 3 guests