[PS1] Map Suggestions

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Re: [PS1] Map Suggestions

Postby Slash2 » Sun Jan 07, 2018 4:15

Umh it was just a joke maybe? ..

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Re: [PS1] Map Suggestions

Postby landser » Sun Jan 21, 2018 8:44

Current Campaign
Last update: 14th Apr 2017

Mapvoting:

Enemy Territory Code: Select all
Prime Squadron's Map Rotation
1.  Adlernest
2.  Special Delivery
3.  Snatch 3
4.  Goldrush GA
5.  Oasis
6.  Italy FP2
7.  Password 2
8.  Heart of Gold
9.  Braundorf Final
10. Carentan
11. Frostbite
12. Venice
13. Marrakech at Night
14. Bremen
15. School
16. Capuzzo
17. UJE_VIP
18. Caen 2
19. Pirates
20. Supplydepot
Extra Maps
1.  Minas Tirith TNT Intrusion
2.  Baserace
3.  Goldendunk
4.  Prime-Squadron Ostrabrama
5.  Troop Train
Got map suggestions? Check the PS1 forum on www.Prime-Squadron.com :)

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Re: [PS1] Map Suggestions

Postby DonaldDuck » Fri Jan 26, 2018 17:47

Server is emty and will stay or die if so.

But lets try:

1. remove voting system(some server vets play vote and play same maps again and again(sic!!)) so any person who have been around et years avoid this feels damn boring rota. So remove it. Please.. ok? Btw I cant understand how some never get bored???? Strange.. If you check serverlist and see ... PS guys play again Goldrush 30th time during the day then you for sure choose another server. I can take poison on it!

2. At least 20 new maps(that havent been long time in) + 10 completely new maps(new for most) + 10 old classics.

3. Some sounds skins stuff for freshing the picture.

3. Follow steps 1, 2 and 3.

If it wont work, nothing will.

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Re: [PS1] Map Suggestions

Postby pompidom_23 » Sat Jan 27, 2018 15:37

1. No keep votingsystem.

2. yeah maybe

3. No, it would make to much chaos/spam on server.

Every time when server is going less good, people directly wanna change things. I think changing votingsystem would not bring any more people. On the contrary: people who liked the votingsystem would stay away from server.



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Re: [PS1] Map Suggestions

Postby DonaldDuck » Sat Jan 27, 2018 16:31

WRONG. Changes are hardly needed. If something not working, its time for change. One biggest problem is in maps rota thats for sure(am not gonn talk about player amount in et at all). And .. spam chaos?? Lol you kidding me right? Time has moved on Pompi, its not 2007 anymore where there was 30-40 players per server. Whos gonna spam? Bots? ...
So all my 3 points.
You cant stand against facts - check Server Utilisation. And dont count bots. The picture is enough clear.

But its ok... let it be ,,, let it be

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Re: [PS1] Map Suggestions

Postby GoldenBullet » Sat Jan 27, 2018 21:52

Voting system: If I had to choose a server where to play, I'd probably think it would be pretty neat, although I forget to use it most of the time. Sure, this leads me playing a pretty awful map every now and then, but so would a set playlist of maps. I don't think the voting system is the problem here at all.

More maps: We already have 25 maps in rotation at best. I'd understand increasing the map pool if we had only like 6 maps, but 25 to 40 is not noticeable anymore if you ask me.

Custom skins/sounds: I'm a little torn about this. Sure, if I was the 14-year-old me I'd love some cool custom sounds, but now I'd almost surely leave a server with some obnoxious voicechat readily available for everyone. !psnews already treads this line in my book. I'm fine with skins so long they keep allies/axis visibly distinguishable from each other and not overtly vibrant/crazy.

But let's face it, the server won't fill up unless there are already people playing on it, no matter what changes you do in the config or otherwise.

(Also, Hardly = barely, not at all.)

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Re: [PS1] Map Suggestions

Postby SpyCow » Sat Jan 27, 2018 22:08

Honestly, the server has more life to it now than a few months ago (with the voting system in place), however it varies immensely.
Few months before a few months ago, there were plenty too. You cannot pinpoint where it goes wrong anymore, if I may share my humble opinion.

From what I've learned through observation and whatnot, it seems quite random, as to when the server is filled or not.
Sometimes people come back during the holidays, sometimes they don't.
Sometimes people come back due to less than appreciative weather, sometimes they don't.

Sometimes they just decide they want to play.

Change is never completely bad or good, but it is not called for every time the "PS population" takes a dive. Change brings about short-lived interest and exploration, but when that momentary interest fades, things go back to "normal". I.e, we have repeatedly changed to a map rotation, but we have ALWAYS returned to a voting system.

To the suggestions:

As stated above, I am quite confident that it would cause unnecessary and unwanted spam and chaos implementing sounds.
Even our !news gets spammed every now and again. I'd say it is quite enough. :P

Also, like Bullet said, the maps/map system is not the problem. The people who play on our server now, are people who have done so before/for a long time. We do not REALLY gain more players, if I have to be honest. As must always be said during these discussions, ET is dying. Our player base is not going to grow. Implementing all those changes would not change that. :roll:

I believe we should keep things working and appealing for our current player base.
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Re: [PS1] Map Suggestions

Postby Dushi Dany » Fri Feb 02, 2018 22:14

No idea what the name of this one is, but you have the subway with 4 different stops :) and allied team spawns in the subway station.

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Re: [PS1] Map Suggestions

Postby SpyCow » Fri Feb 02, 2018 22:16

Danielle wrote:No idea what the name of this one is, but you have the subway with 4 different stops :) and allied team spawns in the subway station.

It's called Subway :loller:
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Re: [PS1] Map Suggestions

Postby pompidom_23 » Sat Feb 03, 2018 13:24

SpyCow wrote:
Danielle wrote:No idea what the name of this one is, but you have the subway with 4 different stops :) and allied team spawns in the subway station.

It's called Subway :loller:


:rofl: Yes indeed en indeed it is a nice map so Subway in !



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Re: [PS1] Map Suggestions

Postby Dushi Dany » Sat Feb 03, 2018 18:44

pompidom_23 wrote:
SpyCow wrote:
Danielle wrote:No idea what the name of this one is, but you have the subway with 4 different stops :) and allied team spawns in the subway station.

It's called Subway :loller:


:rofl: Yes indeed en indeed it is a nice map so Subway in !


Haha.. at least i gave enough hints for you all to guess it :P

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Re: [PS1] Map Suggestions

Postby pompidom_23 » Sat Feb 03, 2018 18:50

Or did you mean Tramfight b2??

Al tough I meant Tramfight b2 hehe.

Tramfight b2 in!



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Re: [PS1] Map Suggestions

Postby BigOgr » Sun Feb 04, 2018 14:37

Off-topic:
GoldenBullet wrote:Custom skins/sounds: I'm a little torn about this. Sure, if I was the 14-year-old me I'd love some cool custom sounds, but now I'd almost surely leave a server with some obnoxious voicechat readily available for everyone. !psnews already treads this line in my book. I'm fine with skins so long they keep allies/axis visibly distinguishable from each other and not overtly vibrant/crazy.
SpyCow wrote:I believe we should keep things working and appealing for our current player base.
:good:

On-topic:

Both Subway and Tramfight can be very frustrating maps. Very. So many memories...

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Re: [PS1] Map Suggestions

Postby SpyCow » Mon Feb 05, 2018 20:06

Dubvronik pl0x
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Re: [PS1] Map Suggestions

Postby GoldenBullet » Tue Feb 06, 2018 0:00

SpyCow wrote:Dubvronik pl0x


That's a funny way to say Fuel Dump.

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Re: [PS1] Map Suggestions

Postby badbad » Tue Feb 06, 2018 18:27

Hi
long time
no see tram rtcw
eagles
pratoria

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Re: [PS1] Map Suggestions

Postby pompidom_23 » Tue Feb 06, 2018 23:59

Preatoria IN!



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Re: [PS1] Map Suggestions

Postby landser » Sun Feb 11, 2018 14:01

Added / removed some maps:


Enemy Territory Code: Select all
[et_code]Prime Squadron's Map Rotation
1.  Adlernest
2.  Special Delivery
3.  Snatch 3
4.  Goldrush GA
5.  Oasis
6.  Italy FP2
7.  Password 2
8.  Heart of Gold
9.  Braundorf Final
10. Carentan
11. Frostbite
12. Venice
13. Marrakech at Night
14. Bremen
15. School
16. Capuzzo
17. UJE_VIP
18. Caen 2
19. Pirates
20. Supplydepot
Extra Maps
1.  TNT Intrusion Subway
2.  Baserace
3.  Goldendunk
4.  Ostrabrama
5.  Troop Train Eagles
6.  Praetoria
7.  Dubrovnik
8.  Document Raid

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Re: [PS1] Map Suggestions

Postby pompidom_23 » Sun Feb 11, 2018 14:51

landser wrote:Added / removed some maps:


Enemy Territory Code: Select all
[et_code]Prime Squadron's Map Rotation
1.  Adlernest
2.  Special Delivery
3.  Snatch 3
4.  Goldrush GA
5.  Oasis
6.  Italy FP2
7.  Password 2
8.  Heart of Gold
9.  Braundorf Final
10. Carentan
11. Frostbite
12. Venice
13. Marrakech at Night
14. Bremen
15. School
16. Capuzzo
17. UJE_VIP
18. Caen 2
19. Pirates
20. Supplydepot
Extra Maps
1.  TNT Intrusion Subway
2.  Baserace
3.  Goldendunk
4.  Ostrabrama
5.  Troop Train Eagles
6.  Praetoria
7.  Subway
8.  Document Raid


2x Subway? ;)



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Re: [PS1] Map Suggestions

Postby landser » Sun Feb 11, 2018 15:55

edited it :oops:

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Re: [PS1] Map Suggestions

Postby Dr Zoidberg » Fri Feb 16, 2018 22:59

While doing some map research for the easter event, I came across a good old map I used to play many years ago on a different server: Fata Morgana. Like Baserace, both teams are attacking/defending at the same time. If we havnt replaced baserace yet, this might be a good choice.
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Re: [PS1] Map Suggestions

Postby SpyCow » Fri Feb 16, 2018 23:01

Dr Zoidberg wrote:While doing some map research for the easter event, I came across a good old map I used to play many years ago on a different server: Fata Morgana. Like Baserace, both teams are attacking/defending at the same time. If we havnt replaced baserace yet, this might be a good choice.

It's been on server a lot, Zoid :mrgreen: Not a new map! But yeah, let's add it back
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Re: [PS1] Map Suggestions

Postby pompidom_23 » Sat Feb 17, 2018 12:54

Jup add it back! Fun map.



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Re: [PS1] Map Suggestions

Postby BigOgr » Mon Feb 19, 2018 21:17

Omg so many bad memories with this map :P

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Re: [PS1] Map Suggestions

Postby pompidom_23 » Mon Feb 19, 2018 23:46

Baserace OUT!



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