Tj for obj
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Tj for obj
Well i was playing at ps4 in name Vassili (use it when in cov op ) and the map was Fuel dump anyways
Neon bunny Trickjumped for obj, firstly i saw bunny and hes tm there but lucky the teammate defused those dynamints but the seccond time he went there and allies won heres a screen shot that u can see bunny got killed and that happens mostly with the fuel dump and hes lvl 4 so that guy is regular player...
View Screenshot
My english aint 100% good
Neon bunny Trickjumped for obj, firstly i saw bunny and hes tm there but lucky the teammate defused those dynamints but the seccond time he went there and allies won heres a screen shot that u can see bunny got killed and that happens mostly with the fuel dump and hes lvl 4 so that guy is regular player...
View Screenshot
My english aint 100% good
.
Well i know that Bunny is not a angel...
As you said Drag, hes lvl 4 so he should know our rules and respect them.
Think that i must take a closer view at him...
Thanks for information
As you said Drag, hes lvl 4 so he should know our rules and respect them.
Think that i must take a closer view at him...
Thanks for information
Chaos is the only true answer.
I banned Neon#Scream for bad behavior (warned 3 times, kicked and day later bann)
This Neon#Bunny is obvius to be next. He speaks english well, he plays long time on PS#4 so HE SHOULD KNOW THE RULES.
For next mistake he is demoted..for serius rule brake he is out.
I think other admins will agree on that.
Greetz
Horzy
This Neon#Bunny is obvius to be next. He speaks english well, he plays long time on PS#4 so HE SHOULD KNOW THE RULES.
For next mistake he is demoted..for serius rule brake he is out.
I think other admins will agree on that.
Greetz
Horzy
- warren-the-ape
- Posts: 6378
- Joined: Tue May 09, 2006 0:00
- Location: Netherlands
horzy wrote:I think other admins will agree on that.
Jups, you talked about it earlier on the server
"When the pin is pulled, Mr. Grenade is not our friend."
Hmm
So u got Bunny but now my version Yesterday i've played ET on PS#4 I play Axis team.. map Siwa Oasis Michcioq just trickjumped the wall and go to the Guns and Blow them up when i say to him Disarm the bomb he doesnt respond...and doesnt disarm them ... I just want to make screen but next map was loaded... >.<
I can't let you scream
.
eeehhhh... Trickjumping for object problem start to grow.
Fueldump, 0.00001 sec before map end but after a boom, two enginers, franeq and |Wr|pawianreda. The screen is few seconds after they destroy the obj:
http://rapidshare.com/files/104282784/s ... 2.jpg.html
Its hard to take a screenshot when someone doing this, you have only a moment. So i have only this one.
I also saw our regulars players doing this when i was undercovered...
Sorry for nubish question, but its possible to delate that tiny wood cabin near depot gate in Fuel Dump and make old city wall in Oasis a little higher? Im asking becouse i heared that roofs problem in Marrakesh Streets was fixed.
Fueldump, 0.00001 sec before map end but after a boom, two enginers, franeq and |Wr|pawianreda. The screen is few seconds after they destroy the obj:
http://rapidshare.com/files/104282784/s ... 2.jpg.html
Its hard to take a screenshot when someone doing this, you have only a moment. So i have only this one.
I also saw our regulars players doing this when i was undercovered...
Sorry for nubish question, but its possible to delate that tiny wood cabin near depot gate in Fuel Dump and make old city wall in Oasis a little higher? Im asking becouse i heared that roofs problem in Marrakesh Streets was fixed.
Chaos is the only true answer.
Or then use this script http://returntocastlewolfenstein.filefr ... ipts;87289
it can do like if the allies have destroyed the fuel dump but still the map stays like if it is 25 min to the end then ul play those 25 min even if allies have won And this script would be nice but it wont help about the tj prob
http://images.quakewarsterritory.com/mo ... ump.script
it can do like if the allies have destroyed the fuel dump but still the map stays like if it is 25 min to the end then ul play those 25 min even if allies have won And this script would be nice but it wont help about the tj prob
http://images.quakewarsterritory.com/mo ... ump.script
- warren-the-ape
- Posts: 6378
- Joined: Tue May 09, 2006 0:00
- Location: Netherlands
Or we could just lower the doublejump height for those maps
I will make a few adjustments for Oasis and Fuel Dump and see how that works out.
I will make a few adjustments for Oasis and Fuel Dump and see how that works out.
"When the pin is pulled, Mr. Grenade is not our friend."
Oke but can u add the fuel dump script?? where allies can spawn witch the cp
Edit:Well franeq said this
View Screenshot (*Edit: Resize please)
Edit:Well franeq said this
View Screenshot (*Edit: Resize please)
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