Tj for obj

Old server topics and posts from 2008, Read only
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Tj for obj

Postby -Drag- » Sun Mar 30, 2008 13:33

Well i was playing at ps4 in name Vassili (use it when in cov op :D) and the map was Fuel dump anyways
Neon bunny Trickjumped for obj, firstly i saw bunny and hes tm there but lucky the teammate defused those dynamints but the seccond time he went there and allies won heres a screen shot that u can see bunny got killed and that happens mostly with the fuel dump and hes lvl 4 so that guy is regular player...

:arrow: View Screenshot


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Postby Daghel » Sun Mar 30, 2008 14:11

Well i know that Bunny is not a angel...
As you said Drag, hes lvl 4 so he should know our rules and respect them.
Think that i must take a closer view at him... :evil:
Thanks for information :)
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Postby -Drag- » Sun Mar 30, 2008 14:18

Oh and yesterday in goldrush he skd allies but i have no proof on it.. but i called sebbel and then he just stopped sk when sebbel came
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Postby Ajdija » Sun Mar 30, 2008 21:38

yes... he TJ lot's of time , when warren was he TJ-ed and gibed 3or 4 times. I hope he can't speak english, and don't know rulez or he think all ways to win is good.
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Postby deep » Sun Mar 30, 2008 22:34

and today he wanted to recruit me into NeoN# (not allowed either)
he dont know rules and doesnt want to know them and hes english is fine.

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Postby horzy » Sun Mar 30, 2008 23:29

I banned Neon#Scream for bad behavior (warned 3 times, kicked and day later bann)

This Neon#Bunny is obvius to be next. He speaks english well, he plays long time on PS#4 so HE SHOULD KNOW THE RULES.

For next mistake he is demoted..for serius rule brake he is out.

I think other admins will agree on that.

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Postby warren-the-ape » Mon Mar 31, 2008 18:26

horzy wrote:I think other admins will agree on that.


Jups, you talked about it earlier on the server :)
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Postby -Neji- » Wed Apr 02, 2008 14:29

So u got Bunny but now my version Yesterday i've played ET on PS#4 I play Axis team.. map Siwa Oasis Michcioq just trickjumped the wall and go to the Guns and Blow them up when i say to him Disarm the bomb he doesnt respond...and doesnt disarm them ... I just want to make screen but next map was loaded... >.<
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Postby Daghel » Wed Apr 02, 2008 15:36

eeehhhh... Trickjumping for object problem start to grow. :?

Fueldump, 0.00001 sec before map end but after a boom, two enginers, franeq and |Wr|pawianreda. The screen is few seconds after they destroy the obj:
http://rapidshare.com/files/104282784/s ... 2.jpg.html
Its hard to take a screenshot when someone doing this, you have only a moment. So i have only this one.
I also saw our regulars players doing this when i was undercovered...

Sorry for nubish question, but its possible to delate that tiny wood cabin near depot gate in Fuel Dump and make old city wall in Oasis a little higher? Im asking becouse i heared that roofs problem in Marrakesh Streets was fixed.
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Postby -Drag- » Wed Apr 02, 2008 15:47

Or then use this script http://returntocastlewolfenstein.filefr ... ipts;87289 :)
it can do like if the allies have destroyed the fuel dump but still the map stays like if it is 25 min to the end then ul play those 25 min even if allies have won :D And this script would be nice but it wont help about the tj prob
http://images.quakewarsterritory.com/mo ... ump.script
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Postby warren-the-ape » Wed Apr 02, 2008 15:58

Or we could just lower the doublejump height for those maps ;)
I will make a few adjustments for Oasis and Fuel Dump and see how that works out.
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Postby -Drag- » Wed Apr 02, 2008 16:11

Oke but can u add the fuel dump script?? where allies can spawn witch the cp :D

Edit:Well franeq said this

View Screenshot (*Edit: Resize please)
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