PS5 - Map suggestions
oh i have only said once in PS5 map suggestions section that madbunker in....
but have said it on other servers map suggestion topics :S:S
but i have suggest that map once time before ;);)
w0lf wrote:Bacerace to goldendunk!!!
Or mad bunker...
ps#5 should try mad bunker for while...
i have never seen it on any ps map rotation...
but have said it on other servers map suggestion topics :S:S
but i have suggest that map once time before ;);)
[ǝʌɐS-ԀX] 2# uoɹpɐnbS ǝɯ!ɹԀ Ⅎo uǝℲ
sacre wrote:pls change venice_ne4 to normal venice.. this ne4 version is rly laggyyyy :/ grrr..
normal version is bugged i think cause we have that problem at ps1 atm sometimes
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Error = GameChars
minas update to Minas Tirith FP3
what you think??
i say yes... :D
because with unfair teams it sucks and when there are mgs etc...
C00L3R wrote:I have proposition to all players who don't like long time on Minas (and to all PS servers). Today we get a new Minas Tirith FP3 version Few changes (from wolfmap.de):wolfmap.de wrote:Changes/Fixes:
* the starting maptime is 25 min. and after a gate is blown by the axis team the mission time will be extend +5min. So the total maptime won't change (25min+(7gate*5min))=60min but it's possible that the map can end before 60 min. if the teams are unbalanced.
* respawn time 15-30sec insted of the original 20-35sec
* flags are not recaptureble by allies team
Plus:
* level 5 gate's construction crates are removed so allies team can't reconstruct the gate (idea by Lynxx of bunker.aaxxss.com)
* voice annunces for new/lost spawn places
Nice to hear it, don't u think so? I hope we will see this version soon on all PS servers
Oh i forget 1 thing, this is link to this map
what you think??
i say yes... :D
because with unfair teams it sucks and when there are mgs etc...
[ǝʌɐS-ԀX] 2# uoɹpɐnbS ǝɯ!ɹԀ Ⅎo uǝℲ
- BelTipoMoreira
- Posts: 120
- Joined: Tue May 27, 2008 0:00
- Location: italy
hallo My friend.....
I think that maps which need to change is:
Out: Warbell,Nachteinbruch, Supply depot 3, battery,
In: Colosseum, Ponza, The Street, Wurttemburg, transmitter, Urban Territory...Breakout 2 (is a new map)
Krakowska (Beta 1), ..
I think there is nice chosen.. have fun
I think that maps which need to change is:
Out: Warbell,Nachteinbruch, Supply depot 3, battery,
In: Colosseum, Ponza, The Street, Wurttemburg, transmitter, Urban Territory...Breakout 2 (is a new map)
Krakowska (Beta 1), ..
I think there is nice chosen.. have fun
You have to do something with minas...
Everytime (expcept once, afair ) all stucks at exactly the same point.
I dont know which gate number it is (with allies spawn right behind it, down the wall). The axis spawn is a flag.
Few minutes ago, lot of axis (including me ) got warned cause of spawn camping - which actually we all did (well, i only can speak for me) cause of (mg40) shootin in spawn.
Offtopic:
And instead of warnin the (1 or 2) allies SK`ers, BigRat warned approximately 4 axis for SC. At least i havent noticed anything else...
I really think, this warn was quite unfair (What else should axis do? Runnin' back to old spawn? Or walkin just into enemy fire? )
Well, b2t...
I liked to play minas. But since current version, i can only remember once, that axis won the map - out of estimated 20 times.
And i think from this 20 tries, i didnt see the top place (last allies spawn) more then 3 times.
As i said - everything gets stucked on that specific point...
So, pls change version or (i dont think, that there's newer one) remove it. Otherwise, i see my self forced to leave the server then - minas is too long for spectator.
Well, anyway i sometimes think, you even dont want to see me on PS-servers any more...
Everytime (expcept once, afair ) all stucks at exactly the same point.
I dont know which gate number it is (with allies spawn right behind it, down the wall). The axis spawn is a flag.
Few minutes ago, lot of axis (including me ) got warned cause of spawn camping - which actually we all did (well, i only can speak for me) cause of (mg40) shootin in spawn.
Offtopic:
And instead of warnin the (1 or 2) allies SK`ers, BigRat warned approximately 4 axis for SC. At least i havent noticed anything else...
I really think, this warn was quite unfair (What else should axis do? Runnin' back to old spawn? Or walkin just into enemy fire? )
Well, b2t...
I liked to play minas. But since current version, i can only remember once, that axis won the map - out of estimated 20 times.
And i think from this 20 tries, i didnt see the top place (last allies spawn) more then 3 times.
As i said - everything gets stucked on that specific point...
So, pls change version or (i dont think, that there's newer one) remove it. Otherwise, i see my self forced to leave the server then - minas is too long for spectator.
Well, anyway i sometimes think, you even dont want to see me on PS-servers any more...
huh played the map on ps2 just now and left early, but with 20 min left, and axis on their final spawn... ntohing wrong with balancing? and btw, what balancing has been tweaked??? in this version of minas nothing really changed, except that the spawntimes have been made shorter, and the bugs have been moved out... dont exactly see why you hate the new version :/
ok.. seems enough ppl bit fed up by minas .. even dagh would enjoy a pause... so its out for first...
thats actual campaign right now
thats actual campaign right now
Oasis
Transmitter
Supply Depot 3
El Kef
Streets of Italy
Goldrush GA
V2- Factory
Warbell
Marrakesh Streets
Venice_ne4
Nachteinbruch
MadBunker
Rockeyes
Tramfight
sometimes you lose - sometimes the others win
- BelTipoMoreira
- Posts: 120
- Joined: Tue May 27, 2008 0:00
- Location: italy
imo good maps is :
Oasis
Goldrush GA
Ponza
Marrakesh Streets Night
Venice_b4
MadBunker
Tramfight
Rabenhorst
Base race Beta 3 Winter
Adlernest
EtTower (is very Good map )
MLB Daybreak Final
Paris BaStille
Colosseum beta 5
i hope someone likes my favorite maps !!
!beer
!sex
Bel T!po More!ra Ps#5
Oasis
Goldrush GA
Ponza
Marrakesh Streets Night
Venice_b4
MadBunker
Tramfight
Rabenhorst
Base race Beta 3 Winter
Adlernest
EtTower (is very Good map )
MLB Daybreak Final
Paris BaStille
Colosseum beta 5
i hope someone likes my favorite maps !!
!beer
!sex
Bel T!po More!ra Ps#5
- InsulinJunk
- Posts: 62
- Joined: Tue Feb 05, 2008 1:00
Real PS #5 maps
Goldendunk and Minas,
they just belong in our lovely PS ser
____****__________**** ______
___***____***____***__ *** ____
__***________****________***____
_***__________**__________***__
_***____MINAS TIRITH.______***_
_***________DUNK__________***_
__***____________________***___
___***__________________***____
____***_______________***_____
______***___________***_______
________***_______***_________
__________***___***___________
____________*****_____________
_____________***_____________
______________*_____________
they just belong in our lovely PS ser
____****__________**** ______
___***____***____***__ *** ____
__***________****________***____
_***__________**__________***__
_***____MINAS TIRITH.______***_
_***________DUNK__________***_
__***____________________***___
___***__________________***____
____***_______________***_____
______***___________***_______
________***_______***_________
__________***___***___________
____________*****_____________
_____________***_____________
______________*_____________
We need
Minastry
Goldendunk
BACK in #PS5!
The best maps I've ever seen.
Minas is nice because it CAN be hard objectiv and it's nice for:
Soldier and Field opps: some places much mess, with HW and artillery
Medic: map takes al long time so much kills and deaths , you can much time revive
covert opp: enough sniping places
Engi: Gates to blow
Goldendunk: Just the best fun-map ever!
Minastry
Goldendunk
BACK in #PS5!
The best maps I've ever seen.
Minas is nice because it CAN be hard objectiv and it's nice for:
Soldier and Field opps: some places much mess, with HW and artillery
Medic: map takes al long time so much kills and deaths , you can much time revive
covert opp: enough sniping places
Engi: Gates to blow
Goldendunk: Just the best fun-map ever!
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